Microsoft debuts Muse, a world and human action model that uses generative AI to put together gameplay snippets.
Microsoft debuted Muse, a generative AI model that can be trained to output video game visuals and predict controller inputs.
The company detailed what it calls the first World and Human Action Model (WHAM). The WHAM, Katja Hofmann, Senior Principal ...
Generative AI is creeping into video game development, but there will never be a true substitute for human decision making.
Over 1 billion images and controller actions from players of Bleeding Edge were used as training data for Muse, a new genAI ...
Using AI to produce footage of video games with a consistent world and rules could prove useful to game designers ...
Rana is clearly the quickest of Bangladesh's seamers, frequently hitting 145kph and above. This is the kind of pace that you ...
Microsoft’s Muse is built on the World and Human Action Model (WHAM) and is intended to enhance developers’ creativity.
Microsoft unveiled artificial intelligence tools that can create video game scenes that would normally have to be programmed ...
Xbox publishes research findings with Generative AI which reveals how these kinds of systems could be used to bring older ...