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Sony, Concord
Concord Director Steps Down As Studio Behind Historic PlayStation Flop Waits For Sony's Decision
It’s been two weeks since Sony announced it was taking the unprecedented step of unreleasing Concord and almost as long since the ill-fated, sci-fi hero shooter was officially taken offline. In the time since,
Rumour: Concord Cost $400 Million, Sony Believed It Was the 'Future of PlayStation'
We promise we’re not trying to rub it in, but Concord is such a historic flop that some of these stories simply can’t be overlooked. Speaking on the latest episode of Sacred Symbols, veteran ex-IGN reporter Colin Moriarty said he’d spoken to a developer on the first-person shooter,
Concord Budget Was $400 Million, Suffered From ‘Toxic Positivity’ – Report
According to the Sacred Symbols podcast, Concord's budget was around $400 million, and suffered from toxic positivity hindering development.
Game Rant
1h
Two Classic PlayStation Franchises Need a Revival Now More Than Ever
There's never been a better time for Sony to revive two beloved PlayStation franchises from the PS3 era, especially after the ...
Dexerto
1d
Concord allegedly cost Sony $400M and was meant to be PlayStation’s Star Wars
Concord allegedly cost Sony in excess of $400 million dollars and was meant to be a “Star Wars-like” game for the company.
1d
PlayStation studio at risk: Firewalk Studios loses executive, and devs fear layoffs or closure after the failure of Concord
In the worst-case scenarios, rumors of significant layoffs and a possible closure of Firewalk Studios are circulating. The ...
Game Rant
23h
A 22-Year-Old Game Sold Better Than Concord Last Month
A fan-favorite PlayStation 2 game from 2002 sells better than PlayStation and Firewalk Studios' 5v5 hero shooter Concord, ...
1d
on MSN
Following Concord's shutdown, the hero shooter's director is reportedly stepping down and taking on a "support role" as some Firewalk devs fear mass layoffs
Concord game director Ryan Ellis has reportedly stepped down from his role at Firewalk Studios. The Concord servers were ...
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