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The Sims design mastermind Will Wright says the first Sims ever made were "too good" at staying alive and needed to be stupider for the game to be funAccording to The Sims mastermind Will Wright ... "In early versions of the game," admits the developer, "the autonomy was too good." So good, in fact, that the Sims actually managed to outplay ...
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“It Was Like a Bad Dream”: A Survivor Remembers Her Brush With a Criminal Mastermind in ‘Wicked Game: The Devil in the Desert’ Trailer [Exclusive]The double dose of shocking stories starts on February 4 with Wicked Game: The Devil in the Desert and will be followed on February 18 with The Fox Hollow Murders: Playground of a Serial Killer.
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